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Call Of Duty -
Modern Warfare 2

Fighting the bad guys around the world
 
Author: Jouni 'Jipa' Vasama
Published: 07.12.2009
Manufacturer: Infinity Ward
Product Group: Game
In English In English
Suomeksi Suomeksi
 

The Sounds

How ever odd it sounds, I feel like IW has actually made the sounds worse than they were in the original Modern Warfare. The weapon sounds suffer from serious lack of balls, while all the awards come with loud and long fanfars. I guess the sounds still serve their purpose, but I just wish the weapons had more realistic, louder sounds and the damn awards would be more subtle.

 

The Maps

The maps on the single player had a nice variety and to some extent that same diversity can also be seen in the MP-maps. Mostly the maps are pretty urban with lots and lots of buildings and close quarter fighting, but luckily there are also a couple of more open ones. Anyway being a bit odd I really would have loved to see the snow blizzard map in the MP. It would have been somewhat unique and definitely allowed some crazy tactics.

 

Perks & Call-ins

 

Call of Duty - Modern Warfare 2
Death from above - AC130 gunship now available in the MP

The perk system is mainly the same as before - you unlock them as you go. As a nice bit of news to just about every CoD4-player I can tell that there no longer is 3 nades-perk available, so the nadespamming is much less of a problem now.

 

Call of Duty - Modern Warfare 2
 

Call-in-system has been totally revamped. The UAV, airstrike and chopper still exist, but there are also plenty other call-ins available. You unlock them as you go, but can only have three call-ins active at the same time, which makes choosing those three pretty tactical and an interesting new aspect in the online game. While the CoD4-call-ins were bad enough, some of the new ones are just so far over the top it's just crazy. How on earth are you going to balance a player-controlled AC130 gunship or a tactical nuke?




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