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Colin McRae Dirt


1680x1050 All maxed out
With all the features on, the DIRT sure looks nice. Again, the 8800GT delivers playable frame rates.
World in Conflict


1680x1050 All maxed out
With an average of nearly 50 framer per second, the World in Conflict with all settings on looks impressive and very playable.
Overclocking


Default settings
Default clock settings are visible on the top image. RivaTuner allows one to tweak the Shader Clock separately from the core clock. In the end we managed to push the Core clock from 670 MHz to 707 MHz, Shader Clock from 1700 MHz to 1740 MHz and finally the memory clock from 975 MHz to 1030 MHz. As the graph indicates, the gains were not that great, only 1.73%. One has to remember that the card used here is a pre factory overclocked one. If you get a stock 8800GT with a core clock of 600 MHz, you can expect it to reach these same speeds.
Power usage

The new 65nm process sure does lower the power requirements. Slap two of these 8800GT cards inside your setup and one still doesn't need to go
out and buy a monster 1.2 kilowatt power supply. Energy costs money and in the end the environment pays the ultimate price for our resource usage.
With nVidia, we enter the new age of Greener Computing. 
Temperature & Noise

As the power usage is lowered, one might expect to see lower core temperatures. As nVidia decided to alter the cooling from the previous models, they also made it less effective. This translates to relatively high temperature readings. This said, the card operated quite nicely with these temperatures and as there is not that much room for overclocking, there is no real need to complain. The single fan on the card does its job quite well and I really can't say anything negative about the noise.
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